Project description (150–300 words):
This thesis explores an audio-reactive architecture projection mapping performance on the Lille Palace of Fine Arts in France facade. The project transforms the building into a dynamic, audio-reactive canvas, using light and visual storytelling to evoke wonder and aesthetic pleasure—almost like stepping into a real-life Disney ride to the general public. The building’s architecture structure becomes an instrument in itself, responding to the rhythm and emotion of the music. The performance features custom visuals that deconstruct and reconstruct the palace in rhythm with the audio, creating a narrative arc with visual climaxes and subtle moments of surprise.
I used TouchDesigner to generate interactive structures, mapping architectural elements to musical beats. Unreal Engine was used to design lighting effects and simulate physical transformations of the building, while Blender supported the creation of custom 3D assets. Premiere was used to composite and synchronize the visuals into a cohesive piece. The result is an immersive visual story that lives and breathes with the audio, constantly shifting between anticipation and resolution to hold the audience’s attention.
Project Main Image:
final image TBD
Alt text for your Main Image:
A projection-mapped palace glowing with animated visuals and dynamic lighting, transforming in real time to audio-reactive stimuli.
Thesis Statement (20–60 words):
How can audio-reactive architecture projection mapping create a visually immersive and emotionally resonant experience that transforms a historic building into a living, narrative instrument.
Technical Details:
Research/Context (100–250 words):
My creative direction was shaped by extensive research into architectural projection mapping and audio-visual storytelling. After reviewing lots of architecture projection pieces for different occasions, I was particularly influenced by Joanie Lemercier’s early interactive projection work and Moment Factory’s projection piece on the Reims Cathedral. Their ability to blend architecture, light, and sound into emotionally moving experiences inspired me to explore how buildings can become narrative agents.