Summary
Rising River is an innovative virtual reality (VR) experience that guides participants through a journey of self-reflection, grounded in Jungian shadow theory and the VIA 24 Character Strengths framework. This project, created in collaboration with a psychologist, integrates advanced AI tools to foster personal insight and therapeutic self-discovery.
Participants embark on a unique narrative journey to restore a dark, dried-up river using words that reflect their inner selves. Responses dynamically shape the virtual environment, culminating in a final symbolic image: a giant fish representing their shadow self. By combining interactive storytelling, psychological theory, and cutting-edge technology, Rising River provides a safe space for users to explore their hidden selves.

Inspiration and Concept
- Jungian Shadow Theory: Based on Carl Jung’s concept that the "shadow" represents the unconscious and neglected aspects of the self.
- VIA 24 Character Strengths: A taxonomy that frames self-perception through positive and negative traits, offering insights into overlooked or insecure areas of the self.
- Key Question: Can gaming and virtual reality democratize therapeutic shadow work, making it accessible to a broader audience?
Artistic and Psychological Foundation
- Shadow Theory Application: Players engage in introspective exercises designed to uncover suppressed fears, motivations, and memories.
- Narrative as Therapy: The experience uses storytelling to organize psychological structures, find meaning, and construct identity.
- Interactive Journey: Players' responses to questions influence their environment, creating a personalized narrative within a virtual cave and culminating in a symbolic confrontation with their shadow self.
Gameplay Mechanics
- Objective: Restore a dried, dark river by contributing words that reflect the player’s self-perception.
- Dynamic Interaction: Players answer fixed and AI-generated questions in real-time, guiding their journey through the virtual world.
- Shadow Revelation: The final scene presents the shadow self as a giant fish, shaped by the player’s responses.