Meta Horizon VR Design Guide
Meta Developers
Hand Physics Lab
Hand Physics Lab | Full Game Walkthrough | No Commentary
- one collider with each bone joint
- XR - virtual hand - all joints information in hand is recorded
- box collider for joints

ray casting from my magnet
- if magnet raycast saw a steel - magnet it
Unity Workshop
Environment
Preloading with a door collider
- before the door - a preloading box a bit before the door
Open door detection with joints
- 10 hand joints collider hit on it, play door open video

Unlimited environment
- use fog - start make fog 5 feet away from me
- know your limit - maybe we can load 1000 game object
- fog hide everything above 1000
- low poly models
- make a grid and randomly make 3 types of trees