short cuts

Z wheeler (Wireframe, Solid, Material, Preview, Rendered)
Ctrl + Alt + Numpad 0 align camera with current viewport

View > Align View > Align Active Camera to View | | S | edit mode - scale | | F12 | render | | shift + middle mouse | pan view | | Ctrl+A | after meta ball dup (Shift + D) | | Shift + D | duplicate, super useful during metaball sculpting | | 1. Switch to Front, Side, or Top View (Optional): ◦ Press Numpad 1 (Front View), Numpad 3 (Side View), or Numpad 7 (Top View) for a better alignment perspective. 2. Add a Reference Image: ◦ Go to the Add Menu (Shift + A). ◦ Select Image > Reference. | insert reference image | | when edit mode, turn on mirror option | Enable X-Axis Symmetry in Edit Mode Enter Edit Mode:

Select your object and press Tab to enter Edit Mode. Enable Symmetry:

Open the Sidebar (N key). Under the Tool tab, scroll down to the Options section. Enable X-Axis Mirror (or Y/Z depending on the axis of symmetry). |

Day 1

How to create Abstract Metalheart "Spike ball" (Blender 3.0)

Day 2

Make Abstract Chrome/Metalheart Shapes in Blender (Tutorial)

displace - distorted noise texture

Day 3

ORGANIC CHROME SHAPE - Blender Eevee (Easiest way to make!!!)

metaball - ctrl A - convert to mesh

sculpting mode - smooth + elastic grab

modifier: mirror

Day 4,5

6 - curve modifier + compositions

[Blender Tutorial] - 블랜더 스네이크 립 제작 방법 [ How to make Snake Rib in Blender ]

Learn Curve Modifier in Blender!

ARRAY ABSTRACT CHROME SHAPE IN BLENDER 3D